Silver Wordsmith
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     Silver Wordsmith: An author's journey

What's in a name? A whole lot of power.

6/18/2020

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Last week I mentioned that I’ve been riding a wave of productivity over the last month. The result of this is perceptible progress on all my projects, including the completion of Chapter 2 of The Bloodlet Sun. The only reason I haven’t started posting again is because this time I want to build a bit of a buffer first (not that a buffer would save me from a similar year-long hiatus that I’ve experienced since concluding Chapter 1, but I’m trying to be a little optimistic here). I’m already in the process of editing Chapter 3, and have also almost finished writing the first draft of Chapter 4. I’m hoping to start posting DoBS at a fairly regular weekly schedule in a month or so.

The fascinating challenge I’m facing with Chapter 4 is character naming. A lot of characters get introduced here, and even though I’ve worked on some of them for years, their names have never been set in stone. And I’m finding out that names are a big deal.

Han Solo, Kosh, Daenerys Targaryen, examples from some of my favourite works of sci-fi/fantasy fiction are memorable, punchy and evocative. In the case of the former, can be short, and easy to pronounce, in the case of the latter, longer, and a bit more of a tongue-twister depending on how many drinks deep you are into trying to forget Season 8. A character’s name is a far bigger deal in fiction than it would be in real life. Nothing in the real world is stopping Bill Jones from being the best he can be, but fictional Bill Jones is not going to amount to anything more than being an accountant in a room of other non-descript throwaway accountants preventing Stalactite Sinclair from financing her coup against a brutal dictatorship. So I’ve taken my approach to names seriously, although if my brainstorming of the last few weeks is any indication, perhaps a little too seriously.

In a way, naming the alien characters is a whole lot easier – there are fewer constraints to work with. There’s the species’ or culture’s naming conventions and phonetic inventory to consider, while also keeping an eye out for acceptable syllable structure, but otherwise, the rules here are entirely in my head. Just don’t spit out something with five syllables, three-consonant strings and multiple apostrophes like Shr’ulia’akrgi, and you’re golden. I break, or come close to breaking, the first rule with Thorian naming conventions (as you’ll see more in Chapter 2), but generally I also subscribe to shorter is better. Just look at some of the examples from J. Micharel Straczynkski’s Babylon 5: Kosh, G’Kar, Vir. All three are single syllables that are both palatable to the English speaker, but that could sound alien nonetheless.

The lay of the land for human characters is entirely different. Maybe if I was working in a pure fantasy world, I can be as unconstrained as with my alien names, but I’ve created for myself a specific setting and I have to try to play by the rules of this setting. Without going into any spoilers and simply borrowing from the general description of DoBS – it takes place approximately two thousand years from now, about the same amount of time from a great planetary disaster.

Thinking back on how human society, culture and demographics have changed over the last two thousand years, without a great calamity on top of that, I realize my puny human brain can hardly comprehend that many years into the future. So any “realism” here would be purely aspirational. Not to mention that in my perceived future the Earth has become a far bigger melting pot than it is today, and suddenly using names that exist across our world right now doesn’t seem too appropriate.

At least my inspirational golden standard, Babylon 5, was set about two hundred and fifty years in the future, so names like John Sheridan and Susan Ivanova don’t seem that far out of place. Crank the time scale by a factor of 8 and add all the waves of human migration, and “John Sheridan” might not seem too out of place, but if everyone else’s name was similarly familiar, it would seem like a cop-out.

Granted, I think I could get away with giving those names – I doubt the readership would judge me too harshly for it, but it doesn’t feel right in my own head, and I need to be fully immersed in my own world if I am to bring it to life for someone else. So, let’s take a look at the parameters I set for myself in deciding how to formulate human names in DoBS:
  • Modern names: Start with modern names and work my way from there. Yes, new names are created all the time, and some end up catching on, and I do sometimes indulge in creating one out of thin air, much like my alien names. This is an exception though, and the goal is to trace some current existing name into the future.
  • Language evolves: Vowels change, consonants change, syllables get dropped, consonant strings get broken up and coalesce. It’s how we get the English “brother”, Russian “brat” and French “frère” all evolving from the same root word. Names are similar, just look at my name that’s been around for a few thousand years – in those same languages, we have “Michael”, “Mikhail” and “Michel”. I’m not expounding any kind of predicative theory for names in my setting, but when I look at the base modern name, I try to see what could possibly happen to it, given observed linguistic trends. That said, sometimes things do change little, and I do allow for minor exception to this convention.
  • Cultures mix: They already do now and will do so in earnest in the future, both in my imagined one and in the real one. For this reason, I think we’re likely to see more name mixing as well as families coming to honour the multiple branches of their family trees. So if a majority of my characters walk around wish WASPish first and last names combos, not only does that not seem realistic to me, but it’s also a slap in the face of the diversity trajectory that our world is on. One example that comes to mind for me is the main character from Altered Carbon – Takeshi Kovacs, with a Japanese first name and a very Hungarian surname. Like with the other two rules, I don’t go entirely nuts here, and it’s probably my loosest rule of the three.


So now that I laid the parameters out, comes the actual hard part. Even though I have those “rules” for my naming conventions, I still need the names to come out naturally. The character rises out of my imagination – they have a personality and a history and first and foremost they are people who are alive, you know, as much as a fictional character can be in my head. Applying some sort of rule-based or flowchart-based approach to their names is mechanical and artificial.

Not only that, but developing a diverse cast of characters based on what would essentially be a checkbox exercise, isn’t exactly progress, it’s lip service, and not at all how representation is supposed to work. I can hardly claim that my characters are people first when their identity came about out of their names, rather than the other way around.

While I don’t want my cast of characters to look like Game of Thrones, or, face it, most of Star Wars, I also don’t want to blunder into this thinking that I already know exactly what I’m doing. I’m terrified of making mistakes, but I’m more terrified of continuing to be part of the problem just for the reason that I don’t want to stick out my head. This preference to do this from the comfort of one’s own experience is what has allowed systemic problems to continue unabated for so long and let’s face it, the fact that I’m even in this position is already a sign of privilege.

So, perhaps the solution is to shut up and write it, and if I mess up, to shut up and right it.
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    Michael Serebriakov

    Michael is a husband, father of three, lawyer, writer, and looking for that first big leap into publishing. All opinions are author's own.

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